Related Books
Language: en
Pages: 609
Pages: 609
Type: BOOK - Published: 2011-01-14 - Publisher: John Wiley and Sons
The bestseller returns—completely updated to include the newest hardware, software, and techniques for building your own arcade Interest in classical arcade g
Language: en
Pages: 1100
Pages: 1100
Type: BOOK - Published: 1999 - Publisher: Harvard University Press
Focusing on the arcades of 19th-century Paris--glass-roofed rows of shops that were early centers of consumerism--Benjamin presents a montage of quotations from
Language: en
Pages: 403
Pages: 403
Type: BOOK - Published: 2015-12-31 - Publisher: Apress
Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven
Language: en
Pages: 166
Pages: 166
Type: BOOK - Published: 2015-12-21 - Publisher: Apress
Create and complete your first 2D arcade game in Unity. In this book you will learn to create an arcade classic brick breaker game from beginning to end. You wi
Language: en
Pages: 213
Pages: 213
Type: BOOK - Published: 2015-09-30 - Publisher: U of Minnesota Press
Video gaming: it’s a boy’s world, right? That’s what the industry wants us to think. Why and how we came to comply are what Carly A. Kocurek investigates