Learning C# by Developing Games with Unity 3D
Download or Read eBook Learning C# by Developing Games with Unity 3D PDF written by Terry Norton and published by Packt Publishing Ltd. This book was released on 2013-09-25 with total page 457 pages. Available in PDF, EPUB and Kindle.
Author | : Terry Norton |
Publisher | : Packt Publishing Ltd |
Total Pages | : 457 |
Release | : 2013-09-25 |
ISBN-10 | : 9781849696593 |
ISBN-13 | : 1849696594 |
Rating | : 4/5 (93 Downloads) |
Book Synopsis Learning C# by Developing Games with Unity 3D by : Terry Norton
Book excerpt: This book uses the learning-by-example approach. It takes simple examples from games to introduce all the main concepts of programming in an easy-to-digest and immediately recognizable way.This book is for the total beginner to any type of programming, focusing on the writing of C# code and scripts only. There are many parts that make up the Unity game engine. It is assumed that the reader already knows their way around Unity's user interface. The code editor used in this book is the MonoDevelop editor supplied by Unity.