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Language: en
Pages: 250
Pages: 250
Type: BOOK - Published: 2022-06-07 - Publisher: No Starch Press
Learn to program with visual examples. Programs increase in complexity as you progress — from drawing a circle to 3D graphics, animations, and simulations. A
Language: en
Pages: 250
Pages: 250
Type: BOOK - Published: 2022-06-07 - Publisher: No Starch Press
Learn to program with visual examples. Programs increase in complexity as you progress — from drawing a circle to 3D graphics, animations, and simulations. A
Language: en
Pages: 280
Pages: 280
Type: BOOK - Published: 2021-01-07 - Publisher: Apress
Finally, a book on creative programming, written directly for artists and designers! Rather than following a computer science curriculum, this book is aimed at
Language: en
Pages: 173
Pages: 173
Type: BOOK - Published: 2017-09-29 - Publisher: CRC Press
Game Programming for Artists provides a foundation for artists and creatives to jumpstart learning to program their own games. It is an accessible and conversat
Language: en
Pages: 289
Pages: 289
Type: BOOK - Published: 2021-02-02 - Publisher: MIT Press
An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work.