Related Books
Language: en
Pages: 322
Pages: 322
Type: BOOK - Published: 2021-04-22 - Publisher: Bloomsbury Publishing USA
With annual gross sales surpassing 100 billion U.S. dollars each of the last two years, the digital games industry may one day challenge theatrical-release movi
Language: en
Pages: 453
Pages: 453
Type: BOOK - Published: 2022-03-13 - Publisher: CRC Press
This book introduces the basics in game usability and overall game UX mindset and techniques, as well as looking at current industry best practices and trends.
Language: en
Pages: 387
Pages: 387
Type: BOOK - Published: 2012-02-16 - Publisher: Bloomsbury Publishing USA
Dungeons, Dragons, and Digital Denizens is a collection of scholarly essays that seeks to represent the far-reaching scope and implications of digital role-play
Language: en
Pages: 217
Pages: 217
Type: BOOK - Published: 2018-05-25 - Publisher: McFarland
Digital role-playing games such as Rift, Diablo III, and Kingdoms of Amalur: Reckoning help players develop skills in critical thinking, problem solving, digita
Language: en
Pages: 335
Pages: 335
Type: BOOK - Published: 2016-05-23 - Publisher: Routledge
Taking as its point of departure the fundamental observation that games are both technical and symbolic, this collection investigates the multiple intersections