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Type: BOOK - Published: 1984-01-01 - Publisher: McGraw-Hill/Glencoe
Discusses the elements of games, surveys the various types of computer games, and describes the steps in the process of computer game development
Language: en
Pages: 498
Pages: 498
Type: BOOK - Published: 2003 - Publisher: New Riders
Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers
Language: en
Pages: 935
Pages: 935
Type: BOOK - Published: 2019-07-31 - Publisher: CRC Press
The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again.
Language: en
Pages: 604
Pages: 604
Type: BOOK - Published: 2014-11-06 - Publisher: CRC Press
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design
Language: en
Pages: 522
Pages: 522
Type: BOOK - Published: 2008-08-04 - Publisher: CRC Press
Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic