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Type: BOOK - Published: 2015-11-19 - Publisher: CRC Press
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Language: en
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Type: BOOK - Published: 2021-04-19 - Publisher: CRC Press
The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the lat
Language: en
Pages: 400
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Type: BOOK - Published: 2023-09-19 - Publisher: CRC Press
This book is a comprehensive guide to using Blender to create character rigs for games, breaking down the technicalities of rigging tools and techniques into ea
Language: en
Pages: 0
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Type: BOOK - Published: 2014-12-31 - Publisher: Oxford University Press, USA
In Rigging the Game Michael Schwalbe offers a clear and compelling introduction to how the rules that shape economic life and everyday interaction generate and
Language: en
Pages: 409
Pages: 409
Type: BOOK - Published: 2012-09-10 - Publisher: CRC Press
Discover the concepts and techniques required to rig engaging CG character models with Maya in this unique book and DVD package. The stunning color images show