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Type: BOOK - Published: 2022-11-01 - Publisher: Advanced Micro Systems Sdn Bhd
GDevelop uses an event system to make it easy for you to make games. But this system still uses sound, widely-used logic. The principles of programming that you
Language: en
Pages: 137
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Type: BOOK - Published: 2015-06-27 - Publisher: Jose David Cuartas Correa
This book aims to respond the growing interest about video game design, by designers, publicists, communicators and artists. It is proposed as an easy and intui
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Type: BOOK - Published: 2015-07-30 - Publisher: "O'Reilly Media, Inc."
Python’s simplicity lets you become productive quickly, but this often means you aren’t using everything it has to offer. With this hands-on guide, you’ll
Language: en
Pages: 403
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Type: BOOK - Published: 2015-12-31 - Publisher: Apress
Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven
Language: en
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Learn C# from first principles the Rob Miles way. With jokes, puns, and a rigorous problem solving based approach.You can download all the code samples used in