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Language: en
Pages: 283
Pages: 283
Type: BOOK - Published: 2012-10-12 - Publisher: Taylor & Francis
This comprehensive introduction to software synthesis techniques and programming is intended for students, researchers, musicians, sound artists and enthusiasts
Language: en
Pages: 283
Pages: 283
Type: BOOK - Published: 2002 - Publisher: Taylor & Francis
New to this second edition are the following: evolutionary computing and its relevance to sound design, PSOLA techniques, granular and pulsar synthesis, artific
Language: en
Pages: 282
Pages: 282
Type: BOOK - Published: 2012-10-12 - Publisher: CRC Press
This comprehensive introduction to software synthesis techniques and programming is intended for students, researchers, musicians, sound artists and enthusiasts
Language: en
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Pages: 296
Type: BOOK - Published: 2020-04-28 - Publisher: CRC Press
Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide
Language: en
Pages: 245
Pages: 245
Type: BOOK - Published: 2001 - Publisher:
Focusing on the importance of the soundtrack, this practical guide uses exercises and a clear text to teach the fundamentals of story creation, character develo