Related Books
Language: en
Pages: 230
Pages: 230
Type: BOOK - Published: 2022-10-24 - Publisher: Walter de Gruyter GmbH & Co KG
Games can act as invaluable tools for the teaching of the Middle Ages. The learning potential of physical and digital games is increasingly undeniable at every
Language: en
Pages: 289
Pages: 289
Type: BOOK - Published: 2023-08-24 - Publisher: Bloomsbury Publishing
The Middle Ages have provided rich source material for physical and digital games from Dungeons and Dragons to Assassin's Creed. This volume addresses the many
Language: en
Pages: 373
Pages: 373
Type: BOOK - Published: 2024-11-05 - Publisher: Boydell & Brewer
Offers the most comprehensive analysis and discussion of medievalist computer games to date. Games with a medieval setting are commercially lucrative and reach
Language: en
Pages: 356
Pages: 356
Type: BOOK - Published: 2021-01-14 - Publisher:
During the Middle Ages and the Renaissance, games were not an idle pastime, but were in fact important tools for exploring, transmitting, enhancing, subverting,
Language: en
Pages: 314
Pages: 314
Type: BOOK - Published: 2022-10-24 - Publisher: Walter de Gruyter GmbH & Co KG
Games can act as invaluable tools for the teaching of the Middle Ages. The learning potential of physical and digital games is increasingly undeniable at every