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Language: en
Pages: 340
Pages: 340
Type: BOOK - Published: 2002 - Publisher: New Riders
This book contains case studies that show how streaming audio is used on various sites. It begins by giving a comprehensive overview of the most up-to-date stre
Language: en
Pages: 339
Pages: 339
Type: BOOK - Published: 2020-06-01 - Publisher: University of Michigan Press
In talking about contemporary media, we often use a language of newness, applying words like “revolution” and “disruption.” Yet, the emergence of new so
Language: en
Pages: 339
Pages: 339
Type: BOOK - Published: 2020-06-01 - Publisher: University of Michigan Press
In talking about contemporary media, we often use a language of newness, applying words like “revolution” and “disruption.” Yet, the emergence of new so
Language: en
Pages: 833
Pages: 833
Type: BOOK - Published: 2014-02-24 - Publisher: CRC Press
Providing vital reading for audio students and trainee engineers, this guide is ideal for anyone who wants a solid grounding in both theory and industry practic
Language: en
Pages: 513
Pages: 513
Type: BOOK - Published: 2015-12-22 - Publisher: CRC Press
Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real gam