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Language: en
Pages: 233
Pages: 233
Type: BOOK - Published: 2019-09-30 - Publisher: transcript Verlag
Video games are temporal artifacts: They change with time as players interact with them in accordance with rules. In this study, Federico Alvarez Igarzábal inv
Language: en
Pages: 496
Pages: 496
Type: BOOK - Published: 2007-09-14 - Publisher: Springer Science & Business Media
Computer and video games are leaving the PC and conquering the arena of everyday life in the form of mobile applications—the result is new types of cities and
Language: en
Pages: 244
Pages: 244
Type: BOOK - Published: 1998-12-25 - Publisher: Quest Books
A series of mental exercises designed for group participation focuses on the roles of reasoning and imagination in achieving sensory perception
Language: en
Pages: 991
Pages: 991
Type: BOOK - Published: 2012-08-16 - Publisher: Bloomsbury Publishing USA
This encyclopedia collects and organizes theoretical and historical content on the topic of video games, covering the people, systems, technologies, and theoret
Language: en
Pages: 183
Pages: 183
Type: BOOK - Published: 2008-01-01 - Publisher: Lulu.com
This is the Australian edition of a games book for parents, teachers, childcare workers, Cub Scout leaders, home-schooling families, and anyone else who supervi