Related Books
Language: en
Pages:
Pages:
Type: BOOK - Published: 2021-03-18 - Publisher:
1. Production as a major factor of video game culture Media research often revolves around the triumvirate of texts, audiences, and industries as its main focal
Language: en
Pages: 425
Pages: 425
Type: BOOK - Published: 2013-11-30 - Publisher: U of Minnesota Press
In the first decade of the twenty-first century, video games are an integral part of global media culture, rivaling Hollywood in revenue and influence. No longe
Language: en
Pages: 291
Pages: 291
Type: BOOK - Published: 2015-11-30 - Publisher: transcript Verlag
How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production
Language: en
Pages: 0
Pages: 0
Type: BOOK - Published: 2022-08 - Publisher: Routledge
Independent Videogames investigates the social and cultural implications of contemporary forms of independent video game development. Through a series of case s
Language: en
Pages: 336
Pages: 336
Type: BOOK - Published: 2017-03-28 - Publisher: U of Minnesota Press
Video games have developed into a rich, growing field at many top universities, but they have rarely been considered from a queer perspective. Immersion in new