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Language: en
Pages: 183
Pages: 183
Type: BOOK - Published: 2016-04-25 - Publisher: Springer
Make-believe plays a far stronger role in both the design and use of interfaces, games and services than we have come to believe. This edited volume illustrates
Language: en
Pages: 225
Pages: 225
Type: BOOK - Published: 2021-08-03 - Publisher: MIT Press
Why technology is most transformative when it is playful, and innovative spatial design happens only when designers are both tinkerers and dreamers. In Urban Pl
Language: en
Pages: 472
Pages: 472
Type: BOOK - Published: 1990 - Publisher: Harvard University Press
Representations in visual arts and fiction play an important part in our lives and culture. Walton presents a theory of the nature of representation, which show
Language: en
Pages: 352
Pages: 352
Type: BOOK - Published: 2009-06-30 - Publisher: Harvard University Press
An attempt to cover all aspects of children's make-believe. The authors examine how imaginative play begins and develops and provide examples and evidence on th
Language: en
Pages: 274
Pages: 274
Type: BOOK - Published: 2008-08-04 - Publisher: Basic Books
Children choose their heroes more carefully than we think. From Pokemon to the rapper Eminem, pop-culture icons are not simply commercial pied pipers who practi