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Type: BOOK - Published: 2010-12-17 - Publisher: John Wiley & Sons
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Type: BOOK - Published: 2018-08-21 - Publisher: Springer
This book addresses the ongoing scientific debates regarding video games and their effects on players. The book features opposing perspectives and offers point
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Type: BOOK - Published: 2021-10-26 - Publisher: MIT Press
Designing games for learning: case studies show how to incorporate impact goals, build a team, and work with experts to create an effective game. Digital games
Language: en
Pages: 547
Pages: 547
Type: BOOK - Published: 2020-07-10 - Publisher: Springer Nature
This book constitutes the refereed proceedings of the Second International Conference on HCI in Games, HCI-Games 2020, held in July 2020 as part of HCI Internat
Language: en
Pages: 553
Pages: 553
Type: BOOK - Published: 2009-09-10 - Publisher: Routledge
The central purpose of this book is to examine critically the claim that playing games can provide learning that is deep, sustained and transferable to the "rea