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This book provides a fundamental understanding of global illumination algorithms. It discusses a broad class of algorithms for realistic image synthesis and int
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Type: BOOK - Published: 2008-03-20 - Publisher: Springer Science & Business Media
Packed with exercises, this book is an application-independent and reader-friendly primer for anyone with a serious desire to understand 3D Computer Graphics. O
Language: en
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Type: BOOK - Published: 1999 - Publisher: New Riders Publishing
CG101 is the first comprehensive resource guide written in plain language for all levels of computer graphics users. It is also the first and only detailed behi
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Pages: 258
Type: BOOK - Published: 1998-12-01 - Publisher: MIT Press
The role of representation in the production of technoscientific knowledge has become a subject of great interest in recent years. In this book, sociologist and